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WARGAME WEDNESDAY: Avalon Hill’s The Battle of the Bulge (1981) – Part IV

Play 3 | Allies – Dad/Axis – Me | Outcome –Overwhelming Allied Victory (Axis concedes late mid-game) This playthrough we used the following rules: No roll for Paratroopers No roll for 150 Commando 2x...

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WARGAME WEDNESDAY: Avalon Hill’s The Battle of the Bulge (1981) – Part V

Play 4 | Allies – Dad/Axis – Me | Outcome – Overwhelming Axis Victory (Allies concede Antwerp Victory as inevitable) This playthrough we used the following: No roll for Paratroopers No roll for 150...

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A Song of Frustration and Fun (But Mostly Fun)

Only $15 for a hard copy of the rules, and well worth it. The multi-dimensional balancing act of wargame design has led to a proliferation of titles. The huge number of variables that have to be...

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Rogue Planet – Miniature Skirmishes

Every miniature wargamer well knows the thrill of the hunt for the illusive “Perfect Skirmish Game”.  While the bulk of the sci-fi wargaming population contents itself with the 40,000-pound gorilla, or...

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WARGAME WEDNESDAY: Avalon Hill’s The Battle of the Bulge (1981) – Part VI

Conclusions The Germans either win the Battle of the Bulge early, or they lose. Much of the midgame can easily be the Allies curb-stomping the krauts. This is because the Strategic Bombing that takes...

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Colonial Twilight is a Fantastic Game

This game is quite simply a revelation. The asymmetrical reality of counter-insurgency is here in all its glory. Powerful government troops can mass wherever the enemy appears. But though they can mow...

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WARGAME WEDNESDAY: Request for submissions

Loyal Readers, We have been in need of content for our weekly Wargame Wednesday column.  If you would like to submit an article to be included on a Wargame Wednesday please email us at...

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Space Empires: Replicators is Here!

It’s been a good long while since the first expansion to GMT’s Space Empires: 4X rolled out. But here we are with a whole ‘nother box of awesome for the best Space Game on the market. What’s inside?...

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Wargame Wednesday: ASLSK S24

This is the continuation of the ASL Starter Kit scenario S24 that I previously described at Vox Popoli. As you can see Turn 3 turned out to be eventful, as my AT gun revealed itself as soon as one of...

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Long Distance Wargaming – The Video Conference Edition

10-mm figures by Copplestone Castings and Irregular Miniatures The primary focus of my contributions to this, the best darn science-fiction and fantasy blog on the internet, have been to search out and...

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